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Cutting-Edge 3D Game Programming with C++
Author: John De Goes
Publisher: Coriolis Group Books
Year: '96
ISBN: 1-883577-70-5
Pages: 691
Chapters: 14
Media: CD
Grade: B+
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Cutting-Edge 3D Game Programming with C++ is...
Tell rather than teach, but it does get the points through.
Index:
Chapter 1 - Games and the Macintosh
Appendix A - Recommended Reading
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